Update version d_1.01


Bug fixes:

  • after Continuing the game from the main menu sometimes cut scenes didn't load correctly
  • enemy attack cooldown not working correctly issue resolved


Gameplay mechanics changes:

Player character movement:

  • general movement characteristics tweaks
  • added jump movement control
  • falling control improved
  • running control improved
  • implemented "coyote time"

Enemy logic:

  • all moving enemy types difficulty reduced: slower movement and attack move speed, less health, slower attack cooldown times
  • removed option for moving enemies to be hit multiple times on player falling attack

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